A downloadable game for Windows

Buy Now$7.49 USD or more

Back To Battle — a two-player turn-based strategy game played on a grid map. Each side sets up a formation of Jets, Tanks, Missile Launchers, and Infantry, with a strict rock-paper-scissors-style rank system (Jet beats all, Tank beats Missile/Infantry, Missile beats Infantry, higher rank in front protects units behind it). Same-type matchups are resolved with an animated dice duel. Includes turn indicators for attacker/defender and a dark, military-themed UI.

How to Play

Set up your side by placing Jets, Tanks, Missile Launchers, and Infantry on the grid. On your turn, click one of your units to select it — the board will highlight the tiles you can move to. Click a highlighted tile to move there, or click an enemy unit on a highlighted tile to attack it.
Different unit types: rank decides the winner, no dice needed — Jet beats everything, Tank beats Missile Launcher & Infantry, Missile Launcher beats Infantry, Infantry beats nothing. A higher-ranked unit in front protects the units behind it.
Same unit types: the fight is settled with an animated dice duel — highest roll wins.
Take turns attacking and defending until one side's forces are eliminated.

Purchase

Buy Now$7.49 USD or more

In order to download this game you must purchase it at or above the minimum price of $7.49 USD. You will get access to the following files:

Back To Battle 2.4 MB

Also available on

Download demo

Download
Back To Battle Game Demo 2.4 MB

Comments

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(1 edit) (-1)

I don't mean to cause any offense, but is the game really worth that price? Honestly, if it were a solid game, I’d buy it without hesitation. The main issue is that without a demo for people to try out first, nobody will know if they'll actually like it.

I could give my opinion based on the screenshots, but out of respect, I prefer not to judge something without having played it. If this is your first indie project, let me tell you that this approach is a bad move. In fact, this is exactly how indie games end up dying. You need to offer something—at least a demo—because very few people will buy it like this. Without a way to test it, instead of constructive feedback, you run the risk of receiving massive backlash, which really hurts a new project.

Thanks for the feedback, I don't take offence to it and your right, I wasn't going to have the price that high but the same game is on the Microsoft Store at that price, I will reduce the price to $7.49 and check and see if I can have a demo of it. Thx

I looked into the demo part I found that you can only offer it for free for a demo. But I will create a short version tomorrow for people to try.